The Carl Barks Library
Walt Disney's Comics and Stories Comic Albums
Large, heavy-stock, square-bound, full-color Gladstone comic
albums with new Carl Barks covers created from art taken
from one of the five 10-page Donald Duck stories reprinted
in each issue of the flagship Disney
title. Walt Disney's Comics and Stories
(a direct. uninterrupted name-change descendant of the original Mickey
Mouse Magazine). Each comes with a Trading Card.
Prices are based on the number of copies in stock.
See below for ordering information.
Walt Disney's Comics and Stories
Comic Albums
A Complete Set of 51-Volume
Sets For Sale: Only $825
All 51 albums are offered only in complete sets - while they last - All WDC&S albums are unopened, unread copies! COMPLETE SETS ARE ALMOST SOLD OUT!
Overview: Please be advised the single copy prices quoted
here are a compromise by us: that is, we could often sell the rarest --
the ones that are the most difficult to find -- for more than the prices
quoted. Though we don't want to take advantage of the marketplace, neither
can we afford to let copies in short supply walk out the door to dealers'
who intend to resell them for a profit. So, in our judgment, all prices
are what we hope everyone will realize is a happy compromise ... higher
than you might expect, but lower than we could get.
Gladstone's incorrect initial thinking about the Heroes
and Villains Trading Cards was that they should be distributed
randomly through the marketplace in groups of four (after all, they are
supposed to be trading cards, right? -- that you trade around?). We quickly
discovered this was a mistake. Each card described in the following listings
is sold with the correct matching album!
Walt Disney's Comics and Stories in Color by Carl
Barks #1
Carl Barks didn't write, but he extensively rewrote "The Victory Garden," his first Donald
10-pager in 1943. The fourth story, in which Neighbor
Jones first appears, "Good Deeds," has three pages that flirted with the censor, but the Old
Duck Man got away with them. Funny stuff.
A four-page color photo section details Barks' experiences
in 1991 when he received the prestigious Disney Legends Award
and had his handprints immortalized in cement in front of the Disney
Studio Theater... with photos of Barks before,
during and after the ceremonies.
Reprints WDC&S #31-35. Hero
Trading Card #1: Donald Duck.
In 1975 Barks commented, "There isn't a person who
couldn't identify with [Donald Duck].
He makes the same mistakes we all make. He can be a fireman or a sailor
or anything."
$15.00
Walt Disney's Comics and Stories in Color by Carl
Barks #2
Even Hollywood movies have been inspired by the 10-pager, "Good
Neighbors," in which fighting reaches ridiculous levels.
The influence animation had on Barks' development in
the early years at the Disney Studio is apparent in the
skiing story, "Snow Fun," but especially in
the wacky "Duck In the Iron Pants," the reworking
of a snow-fortress cartoon short Barks helped storyboard
in the 1930s. In his later years, Barks did two oils
paintings on the same theme.
Reprints WDC&S #36,38-41. Villain Trading
Card #2: Hermit. A cantankerous hermit is Donald's
adversary in this album's third story, "Salesman Donald."
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #3
In "Kite Weather," Donald dresses up like a five-year old girl. "Three Dirty Little
Ducks", the second story, begins the permanent change from
a three-tier to four-tier format, allowing for more text, but a little
less art. One of your former publisher's all-time favorite stories, "Rival
Boatmen” appears in this album. No matter how many times
I reread it, I always laugh put loud. Barks liked it,
too, enough to rewrite it years later. The album's most famous 10-pager, “The Mad Chemist” has Donald spouting "scientific" doubletalk that includes an unwitting
reference to a then elusive chemical intermediate: carbene. This was chronicled
in Chemical and Engineering News for June 16, 1969. Donald
also enjoys his first ride into outer space, around the moon!
Reprints WDC&S #42-46. Hero Trading Card
#3: Yellow Beak. Barks didn't create
Yellow Beak but in "Donald Duck
Finds Pirate Gold," the pirate parrot was Barks'
very first supporting hero. The comic was based on an abandoned Disney
film script. (very limited)
$30.00
Walt Disney's Comics and Stories in Color by Carl
Barks #4
This album's cover probably ranks as the simplest In Disney
publishing history: the face of Donald Duck is pictured with a quote (see panel 6, page 10, "Farragut
the Falcon"). Other Barksian story matter:
Donald and Jones get dunked in putty ... Donald
walks a tight wire across Niagara Falls… Donald
loses a five hundred dollar dime... and despite our favorite Duck buying a "reasonably priced" seaside home, from "Honest
Hal," all is well that ends swell.
Reprints WDC&S #47-51. Villain
Trading Card #4: Neighbor Jones. Donald
and Neighbor Jones wage perpetual backyard war. "All Donald needed was somebody to rub him the wrong way," Barks commented in 1983.
-- Sold out! --
Walt Disney's Comics and Stories in Color by Carl
Barks #5
Donald encounters a trade rat that he believes to be
... a rat! Also, the four Ducks sail the seas in their
own "tramp steamer"; visit cousin Cuthbert's
Coot's cattle ranch; and battle at home over midnight snacks.
A color-photo article, "New Frontiers for Old Ducks" by Geoff Blum, tells of the Duck Man's
new involvement with English bone china figurines, replete with Illustrations. "Look at the stuff Connoisseur of England has done,
for heaven's sake!" commented Barks for the Interview.
They are extremely good at their business. I'm just a cartoonist, but
I can help them with pointers. I was the guy who originated each pose
[in an oil painting] and got all that feeling into the Ducks.
That's what they capture in the figurines. My original vision is in each
one."
Reprints WDC&S #52-56. Hero Trading Card
#5: Bolivar. Barks created Bolivar as a companion for Donald's nephews, but his editors
later began to fear the name might be seen as a slur on the Venezuelan
patriot, Simon Bolivar. The dog was later renamed Bornworthy.
-- Sold out!
Walt Disney's Comics and Stories in Color by Carl
Barks #6
An article of Letters From the Duck Man: Corn Poppers and Eye-Openers,
follows with five 10-pagers: first, Donald is thwarted
by a wily woodpecker; second, he falls for and then into the Grand
Canyon; third the Ducks get bucked by a wild
colt; fourth, Don invents' a radar set; and fifth, the
nephews bcome detectives. Extra: Barks' "Lost
Prospectors" animation sketches.
Reprints WDC&S #57-61. Villain Trading Card
#6: Bey of El Dagga. The Bey begins
as a villain, but turns hero when a missing artifact, the Ring
of the Three Serpents is returned at the end in the Donald
Duck full-length adventure, "The Mummy's
Ring."
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #7
Of the 250-plus 10-page stories Barks drew, every so
often he would create a memorable character that would last in repeat
appearances or in fans' memories. “Joe From Singapore" was one -- a story about a crusty, obnoxious, opinionated, engaging parrot
that loves to play tricks.
Reprints WDC&S #862-66. Hero Trading Card
#7: Huey, Dewey and Louie, Donald's
nephews began life in animation as little hellions, but Barks realized he had to tame them down because not to "would have taken Donald out of character to be [so] put upon."
$20.00
Walt Disney's Comics and Stories in Color by Carl
Barks #8
Barks' cast of characters' names and places is especially
noteworthy in album #8: the timid do-gooders' Merry Loafers Club;
the stylish Miss Swansdown-Swoonsudden; the swanky Swelldorf-
Castoria; the muscle magazine pin-up, Deltoid Biceppa;
and the great dogs of the world: the Grackle-Hound, the Boxhead
Bleagle... and, rising above all those, the smartest dog in the
world, the Smugsnorkle Squatty!
Reprints WDC&S #67-71. Villain Trading Card
#8: Black Pete. Originally dubbed Peg-Leg, Pete
was the first major Disney villain. His origin in 1925
predates the 1927 birth of Mickey Mouse. He was also
Donald's earliest antagonist in Barks'
comics.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #9
"The Many Hats of Donald Duck" (16 of which are pictured in album #9's lead article) doesn't seem profound,
but it 16 an interesting side note: an aspect of Donald
Duck's character development on the covers of WDC&S
in the 1940s and why. If you've never read the Whitman
retelling (with new art by Barks) of “Donald
Duck and the Boys" (1948, 11845),
see the original Page 3 of this story from C&S #74... the bit about
the Wild Woman of Borneo. This may be the single most
outrageous page to be found in any of Carl Barks' 500
stories!
Reprints WDC&S #72-76. Hero(ine) Trading
Card #9: Daisy Duck. A blend of female stereotypes, Daisy
is genteel one moment and volatile the next.
$15.00
Walt Disney's Comics and Stories in Color by Carl
Barks #10
With a touch of coincidence and a fistful of bad luck, a map to the
Lost Turk Gold Mine that was faked by the nephews falls
into Donald's hands, sending the family to New
Mexico and straight into harm's way from a V-2 Rocket! The album's
best story ...
Reprints WDC&S #77-81. Villain Trading Card
#10: Gneezles. Little Everglades creatures,
these swamp-folk are appealing, more antagonists than villains.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #11
Album #11 leads with four fabulous pages of storyboard sketches from "Fire Chief," a 1940 Donald
Duck animated film Carl Barks helped
write. His art clearly anticipates the 10-pager he wrote seven years later, "Fireman Donald." The second panel, page four,
is famous by itself in Barks fandom. See, too, the panel
where Donald exclaims, "I love a fire!” and note the recycling in Donald Duck
Adventures album #4 of this sentiment in 1946's "The
Firebug." Additionally, Grandma Duck,
Bolivar and Daisy Duck play significant roles in other great
stories.
Reprints WDC&S #82-86. Hero Trading Card
#11: Gladstone Gander. Less hero at
times than antagonist, Gladstone's infallible luck makes
him lastingly obnoxious.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #12
Two pages of Donald Duck full-color "Night Watchman" storyboard sketches lead this
album definitively showing Carl Barks'
talent was already there in 1937. Then, in February 1948, Barks repeats the idea in a very funny 10-pager, "Watching the
Watchman." The highlight story of these reprints, however,
is "Wintertime Wager," the first appearance
of Gladstone Gander in which he and
Donald both lose. This was before Gladstone's
obnoxious luck entered the scene.
Reprints WDC&S #87-91. Villain Trading Card
#12: Ghost of the Grotto. Every fifty years, an armored
man would stalk the town and a boy would vanish. This sounds like superstition
until Dewey disappears and Donald has to confront the
Ghost of the Grotto.
$15.00
Walt Disney's Comics and Stories in Color by Carl
Barks #13
The cover to this album is the first of two picturing golfer Donald
set against a photographic backdrop of real golf balls. In the lead story,
Huey, Dewey and Louie wallow in piles of coins and greenbacks,
ala Scrooge money bins of the future. In another, there's
a second rocket to the moon theme (the first was reprinted in WDC&S
album #3). But this is an especially lucky album for the reader: there
are two hilarious Gladstone Gander versus Donald Duck
stories.
Reprints WDC&S #92-96. Hero Trading Card
#13: Plain Awfultonians. In Peru's Andes,
the Ducks find a race of square people who eat square
eggs and, inexplicably, speak pure southern U.S. cornpone. A long time
ago their home was tabbed Plain Awful.
$15.00
Walt Disney's Comics and Stories in Color by Carl
Barks #14
Launching the second quarter of his long run doing 10-pagers for Comics
and Stories, album #14 is classic Barks from
the nightmarish cover to the gunplay on the Trading Card. In
later years he recycled and revised elements from all five stories. 1.
Oysters, deep-sea diving, an oil slick, pearls, and a giant clam. 2. Uncle
Scrooge, two billions acres of oil land, a
fox hunt and stuffy Lord Tweeksdale, 3. Donald
Duck and the nephews and a radio quiz show where the
kids get easy questions and Donald gets razzed. 4. Donald
as a recycled truant officer from a cartoon short Barks helped develop in '30's animation. 5."Donald's
Worst Nightmare," a hilarious storyline that's also graphically
funny, crocheting doilies per doctor's orders while fretting about the
threat of having to speak before lady members of the Petit Point
Embroidery Club!
Reprints WDC&S #97-101. Villain Trading Card
#14: Blacksnake McQuirt. Barks was a
fan of westerns, but realized romanticism was outdated. When Donald
becomes deputy sheriff of Bullet Valley, he has to grapple
with automatic-toting Blacksnake McQuirt and a gang of
rustlers who alter cattle brands by radar.
$15.00
Walt Disney's Comics and Stories in Color by Carl
Barks #15
Check out the third page, fourth panel of the first story, "Pizen
Spring Dude Ranch," and look at Donald's
left hand: it's twisted around, holding the gun backwards! This is the
kind of technical error a great draftsman like Barks
rarely made. In other stories, Gladstone and Donald
look for a lost ruby and the Duck's raise Scrooge's
sunken yacht by pumping it full of Ping-Pong balls (which was recognized
in the April 1965 issue of Popular Science as really
workable!).
Reprints WDC&S #102-106. Hero Trading Card
#15: Uncle Scrooge.
Carl-Barks created Scrooge
in 1947, but it was two years before McDuck acquired
his trademark top hat. Originally a mean-spirited miser, he becomes sympathetic
after receiving his own comic. Barks gave him a background
that made his frugality seem heroic.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #16
A superlative album! Story 1. Donald accidentally drinks "liquid isotopes" that give him the incredible strength of Super
Snooper, a comic book superhero. 2. I think this froggy story
started out and was finished as a one-page gag that Barks
got caught up in and decided to expand. 3. The little Ducks
divine for water and strike a soda pop well. 4. Donald,
the three nephews and cousin Gladstone are featured in
this parody of "Goldilocks and the Three Bears." 5. A box of old love letters turn up at Daisy's house,
but who are they from, Donald or Gladstone?
Reprints WDC&S #107-111. Villain Trading
Card #16: Bombie the Zombie. When a voodoo curse
intended for Scrooge hits Donald, the
Ducks fly to Africa to seek an antidote
from the vengeful witch doctor Foola Zoola.
$15.00
Walt Disney's Comics and Stories in Color by Carl
Barks #17
From the former publisher ... why am I about to tell you this? I guess
because I can. Anyway, when I was a teenager (in the last half of 1950,
to be exact), I was a Disney comic book fan and bought
Walt Disney's Comics and Stories each month without fail.
But I stopped during the seven-month gap when Carl Barks
was busy doing other assignments and drew no Donald Duck
10-pagers for issues #118-123. I didn't know why, exactly, I just knew
I no longer found the stories funny and thought I'd outgrown them. No
one, they say, is more zealous than a convert. Well, l lost interest then
and didn't discover the mistake I'd made for a quarter century. Now back,
I'd say I may be the biggest reconvert in comic history, when I rediscovered
the WDC&S titles I’d been missing, I scooped
up all the back issues on the collector's market, became a full-time dealer,
and then took the ultimate step of introducing myself to the guys who
put them out, Western Publishing and the licensor, Walt
Disney Productions. When the former stopped producing them, I
worked out a deal with the latter to publish them myself and I put out
about 700 during the late 1980s and '90s. Now, in the new 21st century
I'm still touting on the Internet what I remember like an old elephant
who never forgets. Why? I dunno. I suppose it's because I love 'em, or
maybe-it's just because I can. As to album #17, here's a teaser: Geefle
Bugs. In the lead story, "Rip Van Donald," our hero thinks he's been asleep for 40 years and wakes up in what he
believes to be 1990. Oddly enough, it was almost exactly then that this
reprint took place. Who's dreaming? In another story, "Billions
to Sneeze At," the vaunted vault -- or money bin -- of Uncle
Scrooge appears, along with (finally!) McDuck's
top hat!
Reprints WDC&S#112,114,117, 124,125. Hero
Trading Card #17: Junior Woodchuck Commander-In-Chief.
The Junior Woodchucks are led by whip-cracking scoutmasters,
which Barks spoofed by exaggerating the military's fondness
for rank.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #18
When speaking about Uncle Scrooge's
great wealth -- in greenback and coin -- McDuck is fondly
remembered for his most famous money quote, "I love to dive around
in it like a porpoise! And burrow through it like a gopher! And toss it
up and let it hit me on the head!" These are the words he used for
the first time in what comic? In Uncle Scrooge
#1 (FC #386, March 1952), of course, right? Wrong! He had uttered these
immortal words a full year earlier in WDC&S #126,
a 10-pager that has been dubbed, "A Financial Fable," reprinted in album #18!
Reprints WDC&S #126-130. Villain Trading
Card #18: King Nevvawaza. Reviving the long-dead
inhabitants of Itsa Faka leads to double trouble when Donald
was proved to be a dead ringer for the prince who jilted King
Nevvawaza's ugly daughter.
$15.00
Walt Disney's Comics and Stories in Color by Carl
Barks #19
One of Barks' funniest stories about golf appears in
this issue's "Gladstone's Luck," with you-know-who versus you-know-who. It reprises the photo-background
cover to album #13, but this time Gladstone-shoves Donald
aside. Also Grandma Duck by Barks
debuts (this tale is listed in Michael Barrier's book
as a 10-pager, but it's really only eight). In the last story,
Scrooge hires Donald at 30 cents per hour to
do his worrying for him -- to really worry, wail and moan.
Reprints WDC&S #131-134. Hero Trading Card
#19: Grandma Duck. Barks did not create
Grandma but always had a healthy respect for her pioneering
ways.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #20
Uncle Scrooge was taking a more and more prominent role in the 10-page
lead stories of Donald Duck prior to
getting his own comic. Two major money bin tales are featured in album
#20.
Reprints WDC&S #135-139. Villain Trading
Card #18: Maharajah of Howduyustan.
Scrooge's war of wealth with the Maharajah is
a no-holds-barred contest to see who can erect a bigger, showier statue,
first of Cornelius Coot and then of themselves.
$15.00
Walt Disney's Comics and Stories in Color by Carl
Barks #21
This special album features the first two appearances by Gyro
Gearloose (including his marvelous Think Box
invention), two Gladstone appearances and two Uncle
Scrooge stories!
Reprints WDC&S #140-144. Hero Trading Card
#19: Rolando and Panchita. In one of Barks'
most memorable long adventures, the Ducks are transported
to Old California to witness the Gold Rush of 1849. They
also sojourn to the hacienda of Don Gaspar and play cupid
for his daughter Panchita and the young vaquero Rolando.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #22
Story 1. Donald is hypnotized into thinking he is a
bill-collecting gorilla for Uncle Scrooge.
2. Donald destroys a town the city fathers rename
Omelet. 3. Donald resists providing free food
for Gladstone. 4. Scrooge believes he
meets the “second-richest Duck," the Duke
of Baloni. 5. Donald becomes a convert to Flippism,
which lets you flip a coin to make all of your decisions.
Reprints WDC&S #145-149. Villain Trading
Card #22: MadameTrlple-X. Perceived at first
as a villainous spy, Madame Triple-X, in the end turns
heroic. Originally, it appeared, she was going to smuggle plans for America's
Q-Bomb into Chilliburgia.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #23
Donald and Daisy Duck, Gladstone',
and the Junior Woodchucks all are featured in "My
Funny Valentine," the first story's postal nightmare. Story
two's "The Easter Election" pits Donald
Duck and Gladstone Gander against each
other in the Easter Parade race for Grand Marshal.
Why does Donald win? Third, Donald's "Talking Dog" is out-headlined by the nephews' Opera Singing Cat. Fourth. Gyro's "educated
worms" threaten Earth's existence (one of Barks'
funniest stories). And fifth, realtor Duck tries to sell
the deserted old Quackly Mansion and succeeds, despite
interference from Huey, Dewey and Louie.
Reprints WDC&S #150-154. Hero Trading Card
#23: Gyro Gearloose. In 1975 Barks said. "Every cartoonist [drew] a crazy inventor at some time, but I only
figured on using Gyro once in a while. He was a big,
tall, gawky chicken and it was difficult to work him in ..."
$12.00
Walt Disney's Comics and Stories in Color by
Carl Barks #24
The first, third and fifth 10-pagers are Uncle Scrooge
tales involving Graveyard Shoal, Old Demon Tooth mountain
and a form of "hideous"horror," the Will-o-the-Wisps.
In the other two tales, Donald is a Master Rainmaker
and a devilishly semi-demented Bee Keeper.
Reprints WDC&S #155-159. Villain(s) Trading
Card #24: Azure-Blue and Lawyer Sharky. Aided by a Viking map
and an obscure law, the villainous Azure-Blue claims
title to North America. To thwart him, Donald
has to sail to Labrador and destroy the golden helmet
placed there one thousand years ago by Azure-Blue's Viking
ancestor.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #25
Stories in album #25: Huey, Dewey and Louie spend 50
cents to buy Abdul the camel for Donald's
Christmas present... Donald opens a Fix-it shop ... Donald
is station master on one of Scrooge's many railroads
... Gladstone's luck keeps going and going and going
... McDuck Mills hires Donald to demonstrate
the wonderous new McDuck Flour.
Reprints WDC&S #160-164. Hero Trading Card
#25: Glittering Goldie. The only woman to steal
Scrooge's heart also stole his gold.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #26
Donald decides to give up his job as delivery boy for
a skunk oil factory; the midget auto races intrigue Donald;
the Barks Cover Gallery feature reproduces 13 of the
best from WDC&S during the 1951-1954 period; the
Ducks enter the Duckaluk Bay Salmon Derby contest because it is (they think) “1,000 miles away" from Gladstone Gander; and a mascot enters the lives of the
Ducks, a rascally key-stealing chipmunk named Cheltenham.
.
Reprints WDC&S #165-169. Villain Trading
Card #26: Witch Hazel. Barks
based his long Donald Duck adventure, "Trick or Treat" on a 1952 Disney
film in which a feisty little witch helps Huey, Dewey and Louie
get their Halloween goodies.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #27
The nephews buy a glassed city of genuine Antofagasta Ax-Toothed
Ants in story 1. Donald begins work as a handy
man in Scrooge's money bin in tale 2 and as crewman on
the old miser's submarine in 3. In 4, Donald vows never
again to lose his temper. In 5, Donald gets winter employment
as an iceboat mail carrier to Beaver Island.
Reprints WDC&S #170-174. Hero Trading Card
#27: Donald Duck. When Scrooge
acquired his own comic, Donald fell into step as second
banana, tending his uncle's money and following on his world treks. In
Duckburg, however, he was his own man!
$25.00
Walt Disney's Comics and Stories in Color by Carl
Barks #28
First, Donald feels the world is against
him because of taffy. Second, the Ducks meet the
Ghost Sheriff of Last Gasp. Third, Donald
sinks to new depths in the name of science. Fourth, Don and the Boys move
into a quiet house for peace, until the Duck can't sleep
and all hell breaks loose! Fifth, Donald mistakenly enters
competition at Northern Lake against Gladstone.
Reprints WDC&S #175-179. Villain Trading
Card #28: Chisel McSue. It would be hard to
find a good streak in Chisel McSue, who sets out to bankrupt
and to murder Scrooge in the stormy waters of the Bermuda
Triangle.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #29
Donald goes to work as a salesman for the Break and
Bruise Insurance Company and,"sells his first policy to Scrooge
McDuck for a billion dollars, freaking out the company.
Other tales in album #29 involve the Chickadee Patrol (of
girls); Grandma and her old pet bull, Johnny;
multiple moose in the north woods; and the nephews' St. Bernard, Bernie
(formerly Bolivar).
Reprints WDC&S #180-184. Hero Trading Card
#29: Gladstone Gander. Donald's cousin continuously
jinxes Donald with the power of his own good luck. "He's
the guy that curdles everybody's cream," said Barks. "My wife hates him."
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #30
For openers in album #30, Donald makes and breaks his
annual New Year's Resolution; three of this issue's stories were colored
by Summer Hinton; Donald enjoys the
opening of ice fishing on Mudhen Lake; a mid-issue article
by Dutchman Freddy Milton and an Afterword
by Dan Jippes; 10 pages of Donald, Gladstone,
Scrooge and the money bin; Donald hopefully
enters the Olympic tryouts, along with entry contestant Fulldrip
Pulpbugle, a self-caricature by Carl Barks;
and, finally, Donald has his annual garden fight with
gophers, birds, worms, etc.
Reprints WDC&S #185-189. Villain Trading
Card #30: Larkies. When Scrooge
goes questing for the Golden Fleece, he doesn't count
on the mythical Larkies still being around – or
the Sleepless Dragon. (Originally Harpies,
Barks changed their name.)
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #31
It’s summertime and the boys want to swim, but Donald
has other ideas; he then gets a lesson in high-tech child wrangling; and,
third, he tries to show the boys he can be a fish culture expert at a
salmon hatchery; fourth, in the fall he and the boys literally have a
whale of a time. Our album ends with Donald an expert
aviator with a sky-writing service, Scrooge his first customer!
Reprints WDC&S#190-194. Hero Trading Card
#31: Fulldrip Pulpbugle. Like all great humorists, Barks
knew how to laugh at himself. In 1956 he drew himself in a cameo as Fulldrip
Pulpbugle, an athlete hampered by hay fever (the only Gladstone
Trading Card with a color photo of Carl Barks!).
$15.00
Walt Disney's Comics and Stories in Color by Carl
Barks #32
The nephews vow they are "supreme unsurpassable engineers of the
universe"; the Ducks discover their attempts to
construct snow statues of Cornelius Coot are for naught;
Donald wants to be a border patrol "smuggler
catcher"; Daisy invites Donald to a "suppressed desire" party; and one of Barks' all-time best fantasies, Gyro Gearloose
invents the Imagining Machine.
Reprints WDC&S #195-199. Villain Trading
Card #30: Terries and Fermies. They are supreme
antagonists... underground creatures who make earthquakes.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #33
Donald opens a pet service; then, one of the great calamities
in the history of Duckburg is caused by spilling quantities
of Gyro's new ink; later, the Ducks,
including Scrooge, take a trip to the Kakimaw
Indian Reservation; next, the nephews face down a lion; and,
finally, the Ducks get a job at Great Head Park cleaning the stone-carved "great head" of Senator Snoggin.'
Reprints WDC&S #200-204. Hero Trading Card
#33: Huey, Dewey and Louie, Donald's
nephews operate as a team and are visually indistinguishable.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #34
1. It's fall harvest time and Donald has only one little
wormy apple on his tree. 2. Donald is hired by
Scrooge to the lowly position of potato peeler in one of his
hotels, but then is promoted to manager of the run-down Sagmore
Springs. 3. The Ducks attend a desert winter
social event, the Wild Burro Contest. 4. The nephews'
need help pulling their winter sled up Dizzydrop Hill.
5. Mailman Donald decides to deliver his mail using a
little gully-jumper helicopter!
Reprints WDC&S #205-209. Villain Trading
Card #34: Abominable Snowman. "Everybody
has heard of the Abominable Snowman," said Barks, "and everybody has his own fuzzy mental picture of the semi-human
beast. Gu is my mental picture."
$15.00
Walt Disney's Comics and Stories
in Color by Carl Barks #35
In album #35, baker Donald bakes a giant pie for the
Junior Woodchucks' banquet. Then the Ducks
sail to the island of Tuku Tiva in search of wishing
stones. In the third story, thanks to inventor Gyro Gearloose,
the Ducks pilot an around-the-world-in-80-minutes rocket
race. Fourth, Donald spends 10 pages avoiding Daisy's
spring housecleaning chores. Donald joins the Duckburg
Garden Club in the final story to win a flower-grown-in-an-odd-pot
contest prize.
Reprints WDC&S #210-214. Hero Trading Card
#35: Peeweegahs. Lost in the north woods, a race of Pygmy
Indians guard the land, living in harmony with nature and chanting
verse like Longfellow's "Song of Hiawatha" ... Barks' lovable little Peeweegahs.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #36
Scrooge wants to buy land with the right kind of echoes,
hich, of course, both Gladstone and Donald
are willing to sell; the Ducks acquire a fabulous frog
that can jump fantastic distances; Donald and Gladstone
are rivals for the lead in a play put on by Daisy's drama
club; Donald, always in need of money, hunts porpoises;
and the Ducks try to tame a captured young coyote.
Reprints WDC&S #215-219. Villain Trading
Card #36: Flintheart Glomgold. As the world's
Second Richest Duck, Glomgold can match
Scrooge's fortune but not his good heart. "He takes unfair
advantage of Scrooge," Barks once
observed.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #37
1. Donald accidentally invents Weemite,
a powerful explosive. 2. The Ducks try to track down
the old prospector, Dread Valley Sandy. 3. Donald,
an expert mover, is frustrated trying to move a small zoo. 4. Donald
goes fishing and the nephews fly kites, but their paths criss-cross. 5.
Donald and Gladstone search for a valuable
gift at a beach combers picnic.
Reprints WDC&S #220-224. Hero Trading Card
#37: Uncle Scrooge is featured as Matey
McDuck. A hypnotist levitates Scrooge back to
a former life.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #38
Donald's fireman job interferes with his dating Daisy.
Scrooge learns of an uncharted island and sails to the South
Pacific to claim it; the Woodchucks and their Official
Hound try to find Donald, who's hiding in the
woods; Donald and the nephews are stranded on a river
in the South American jungle; and in "The
Good Deeds," Donald vows to stop feuding
with his neighbor, Mr. Pupp, and to spend the day doing
good deeds (a remake of 1943's WDC&S 1134).
Reprints WDC&S #225-229. Villain Trading
Card #38: Brutopian Ambassador. Barks
conceived Bruto Castrova as a composite of power-hungry
cold war villains.
$15.00
Walt Disney's Comics and Stories in Color by Carl
Barks #39
1. Black Wednesday is the day in Duckburg
each year when everyone's hair falls out. 2, Donald is
a night watchman at "The Wax Museum," a story
idea Barks got from his daughter. 3, "Under
the Polar Ice" finds Donald a stowaway
on a submarine. 4. The Ducks are "knights
errant" on Gyro's flying sleds. 5. Donald
becomes a Pony Express rider on a dude ranch.
Reprints WDC&S #230-234. Hero Trading Card
#39: King of Tangkor Wat. Scrooge finds Tangor
Wat in Indochina. "Reviews of The King
and I [made me] realize the locale had fascination," said Barks. "I couldn't go wrong making my king look
like Yul Brynner."
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #40
"Want to Buy an Island?" A fake deed has
the Ducks sailing. In the "Froggy Farmer" the Ducks learn there're big bucks in enlarged amphibians.
In "Mystery of the Loch" the Ducks
are determined to photograph the Loch Ness monster. Donald is stared down in "The Dog-Sitter." In "The
Village Blacksmith" Don is hired to melt
down an old cannon to pound into plowshares. Bonus: a four-page color-photo
article on the story behind the Bombie the Zombie oil
painting.
Reprints WDC&S #235-239. Villain Trading
Card #40: Islanders In the Sky. Barks'
favorite story: the Ducks' invasion of the Asteroid
world of the tiny space Apaches.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #41
1. The Ducks acquire a falcon training-school drop-out.
2. Scrooge, gem hunting, Donald, desert
rocks, and the nephews are combined. 3. The nephews test a new balloon
gas for Gyro. 4. Donald competes with
Gladstone to capture the most wild turkeys. 5. In "Missile
Fizzle" Donald tries to solve a series
of mysterious explosions destroying rockets at a missile base.
Reprints WDC&S #240-244. Hero Trading Card
#41: General Snozzle. Created in 1957, the Woodchucks'
seasoned mascot, a.k.a. Supremely Sagacious Spoor Sniffer
or Saver of Stranded Souls, was editorially replaced by
Pluto in 1970.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #42
Some Barks 10-pagers were reduced to nine by editors
who wanted room to run more ads; two appear in this album. Stories here
include flagpole sitting, the expose of a fraudulent television explorer,
a codfish boat race, Donald serenading a senorita, and
Donald's refusal to let the boys read a sci-fi book.
Bonus: a reproduction of Barks' first fan letter, October
1946, from a movie star!
Reprints WDC&S #245-249. Villain Trading
Card #42: Professor Slyrat. Donald
learns that Professor Slyrat is a saboteur …and
gets himself jettisoned into space.
$25.00
Walt Disney's Comics and Stories in Color by Carl
Barks #43
A fascinating four-page article on the phenomenal sales history of Carl
Barks oil paintings, prices they brought at different
times, collectors who were involved and letters the Old Duck
Man wrote about it all. Stories 1 and 2, Barks said,
were by an "old hack who'd been around for years." He rewrote
them both extensively. 3. The first Beagle Boys story
in WDC&S in ten years! 4. A dutiful dogcatcher pursues
a pragmatic pooch. 5. Donald dresses as a witch and --
riding Gyro's jet stick -- unintentionally disrupts Duckburg's
Halloween pageant.
Reprints WDC&S #250-254. Hero Trading Card
#43: Gyro Gearloose. "I'm an inventor
at heart," Barks confessed in 1975. "I can
think of all kinds of crazy inventions," such as those he put in Gyro Gearloose's head and hands. Gyro
got his own comic book in 1959.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #44
Scrooge and John D. RockerDuck enter
boats in a river derby in "Boat Buster." The Ducks, who operate a lighthouse, fight an evil pig character
in "Northeaster on Cape Quack." In "Movie
Mad" Donald takes embarrassing movies of
the nephews. In "Ten-Cent Valentine" Magica
de Spell resurfaces and tries to take Scrooge's
charmed old Number One Dime. And, in "Jungle
Bungle" Donald, an expert archer, is hired
to capture a rare pink-eyed rhinoceros.
Reprints WDC&S #255-259. Villain Trading
Card #44: Magica de Spell. Scrooge's
wiliest foe is a sorceress who lives on the slopes of Italy's
volcano, Mount Vesuvius.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #45
1. The nephews try to drum up business for Donald's
ferry. 2. The Junior Woodchucks' Official Hound interferes
with Donald's photography. 3. The Ducks
drive in a midget motorcycles race. 4. Donald sells ice
cream and cotton candy at the Duckburg World's Fair.
5. Donald is a fantastically skilled wrecker, as he demonstrates
on an old fort in "Master Wrecker."
Reprints WDC&S #260-264. Hero Trading Card
#45: Mythic Valhallians. Eons ago, in a time of solar
storms, earthmen were swept onto Valhalla and mistook
the local yokels for gods. When the planet came back in 1961, the Ducks
teamed up with these Greek, Norse and Roman imposters
to prevent a second cosmic collision. (Confused? See USA album #33)
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #46
This great album is the only one with a color photo of the Old
Duck Man gracing its cover; In addition, there's an insightful
four-page article by Geoff Blum on "Lavender
and Old Lace," Barks' most ambitious and
profound creation in porcelain. Stories inside deal with the hypnotized
raven of Magica de Spell; Donald as
a forest ranger; log jockeying down a river; a complicated scenario of
the Duck family with huge nuggets of gold; and Donald made "president" of a motel.
Reprints WDC&S #265-269. Villain Trading
Card #46: Beagle Boys. Barks
once described the Beagle Boys as "an over-privileged
gang of paroled jailbirds who continually try to separate Uncle
Scrooge from his fortune." As union burglars they
demand scale.
$20.00
Walt Disney's Comics and Stories in Color by Carl
Barks #47
In "The Jinxed Jalopy Race" the Ducks
hit the road. Donald learns to read the fine print in "A Stone’s Throw from Ghost Town," "Spare
That Hair" offers Donald as a master barber,
And then Donald races like crazy in "A Duck's-Eye
View of Europe" and "Gall of the Wild."
Reprints WDC&S #270-274. Hero Trading Card
#47: Fanny Featherbrain. Fanny, mistress
of the golden geese, is a staunch advocate of worth over wealth.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #48
1. Donald sails a ship north with a cargo of worms,
perfumes and candles. 2. Donald is angry at the Woodchucks'
Official Hound for showing him up as a lifeguard. 3. Searching
for a unique pet to enter in the pet parade, Donald rents
a rogue elephant. 4. The nephews’ toy gun is an exact replica of
a top-secret Army ray gun, except that it only sets its victims to uncontrollable
dancing. 5. Donald runs a rigged hit-the-bottles-with-a-ball
game at a carnival.
Reprints WDC&S #275-279. Villain Trading
Card #48: Dangerous Dan McShrew. Scrooge
matches wits with the claim-jumping Dan McShrew in a
gold-rush satire Barks based on Robert Service's "The Shooting of Dan McGrew."
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #49
In the lead story Donald and Scrooge
disguise themselves as each other. Then a new neighbor outwits Donald
in his efforts to get a look at him. Next, Donald battles
the Gooseburg boxing champion. The fourth story, "Cap'n
Blight's Mystery Ship," was relegated to Disney's
Official Banned List for republication in 1977 because
of its revolutionary theme. In the album's finale Donald
wins the right to carry the Olympic torch when all other contestants get
indigestion.
Reprints WDC&S #280-283, 286. Hero Trading
Card #49: Junior Chickadees. They give Donald's
nephews and the JuniorWoodchucks a real run for their
money.
$15.00
Walt Disney's Comics and Stories in Color by Carl
Barks #50
1. Donald and Gladstone find a hole
in the Duckburg dike. 2. In a series of slapstick gags,
Donald once again battles his neighbor, Mr. Jones.
3. Scrooge signs a contract to deliver "wild
rabbit eggs" and has to contend with the Beagle
Boys. 4. Donald is a master scuba diver. 5.
Looking a lot like Daffy Duck in his Masked Marvel
costume, Gladstone's luck still prevails.
Reprints WDC&S #288, 289, 291, 292, 294. Villain
Trading Card #50: Phantom of Notre Duck.
Who is the shadowy spook that haunts the catacombs of Duckburg's
cathedral? Scrooge learns the answer face to ugly face
with the Phantom of Notre Duck.
$12.00
Walt Disney's Comics and Stories in Color by Carl
Barks #51
Last issue in the WDC&S album series, #51 has many
important parts: first, there are the final three efforts in Carl
Barks' decade and a half of doing 10-pagers. Second, there are
two stories Western Publishing censored in 1945 and 1957
that remained out of print for thirty years. Third, a Filmography
lists both Barks' produced and unproduced animated cartoons.
Fourth, album #51 has two Trading Cards, both a Hero
and a Villain Bonus Card.
"Monkey Business," reprinted from WDC&S
#297, is the last Donald Duck 10-pager.
Barks did the art only for this story, in which Donald,
an expert at tuning bells, solves a problem for Uncle
Scrooge.
The last two Barks 10-pagers published in WDC&S
were both Donald and Daisy stories that
may have originally been scripted by the Old Duck Man
intending for them to appear in the Daisy Duck’s
Diary comic, for which he had already been doing work. "The
Beauty Business," reprinted from C&S
#308, depicts an angry Daisy Duck, who is upset with
Donald for opening a beauty shop, even though he is a
master beautician. "The Not-50-Ancient Mariner," reprinted from C&S #312, features Donald,
Daisy, and a modern hipster named Gladstone Gander!
First of two early rejected Donald Duck tales highlighted in this album is "Silent Night" from 1945 (originally intended for C&S #64), a Christmas
story featuring Donald singing the famous carol.. badly,
of course.. for disgruntled neighbors, including Mr. Jones.
Twelve years later in 1957, "The Milkman" story
suffered a similar fate, but this time for being too violent.
The Carl Barks Filmography is a special
feature of produced and unproduced animated films the Duck
Man worked on that also has a brief explanation of each
cartoon's storyline.
Hero Trading Card #51: Micro-Ducks.
Tiny traders from beyond the Milky Way give Scrooge a chance to show a noble side. "Creatures from space are villainous
characters usually: Barks once commented. "I felt that in space there
are good people as well as bad, so in that story I did a little preaching."
Villain "Bonus" Trading Card: Mr. McSwine.
The meanest in a long line of pigfaced villains, McSwlne
makes Donald's milk route so painful the Duck
boldly retaliates
$15.00
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